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Old Feb 23, 2008, 09:10 AM // 09:10   #101
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The cheaper stuff gets the better imo, its those players who Q.Q about their precious armbrace usually make these idiotic threads.

- Ganni
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Old Feb 23, 2008, 09:25 AM // 09:25   #102
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Quote:
Originally Posted by Voltaic Annihilator
I think they wanted all the mesmers and people to get into groups for something instead of leaving leftout
Uhm. Really? People that play mesmers usually look for challenging game, because they/we play a harder to use profession.

Btw: Just to experience how Ursan made all players using it unskilled - Yesterday I went with ursanway as a monk (because my only character with ursan is r6) and we died after 20 minutes. Why? After, with much pain, clearing chamber + graspings, we tried to kill terrorwebs. Guess what? THEY LURED NOT ONLY TERRORS, BUT ALSO TWO GROUPS OF AATXES!! We barely made it, although 3 of ursans died, one survived and we had an ele tanking one aatxe. I HAD TO USE REBIRTH TO REZ THEM -.- We killed remains, and they guess what... Someone took the Unwanted Guests quest and aggroed aatxes. 2 people left, after few seconds I did too.

Ursan is BAD for PvE and PuGs. It's just bad and deserves to die a worse death than ViM's.
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Old Feb 23, 2008, 09:27 AM // 09:27   #103
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Quote:
Originally Posted by You can't see me
No, not everyone would leave, but the number of people who would leave because it was nerfed far outnumber those who would leave if it wasn't.
It's hard to say. Noise about Ursan started before Christmas which would've been just a few months after EOTN's release. Here we are not two months after Christmas with these complaints showing up more and more. Armbraces have died in price due to a number of reasons with Ursan being at the core of it. Yes there was that hidden outpost that allowed players to power-farm Mallyx but it was made simple with Ursan (consumables wouldn't be enough to help the average person figure him out). The duping had very little to do with the pricing; I recall having no troubles selling an armbrace for a lot more than they're worth now after that fiasco was dealt with. Anyway Ursan is mainly dominant in DoA as it stands, that much is obvious. After it has been farmed to the point where players are no longer making good money off the Armbraces they will move to other areas and power farm there. As it becomes the prefered PuG method of choice other builds will die out to the superiority of the Ursan Blessing. Steel Wall, B/P, whatever is currently being used is weaker to Ursan by comparison, especially when you factor in the ease of use.

Enough people will become fed up with Ursan at that point as it spreads everywhere. Players will need it to PuG, either they go along with it or try to find a group of friends or guild that doesn't. I imagine by that point a lot of guilds will have converted entirely to Ursan as well, knowing how effective it can be used, and because of course how any profession can use it. If they can't find anyone they'll probably just quit. At this point I would say if you're part of a PvE guild that doesn't use Ursan hang onto them for dear life if you want to continue reaping the benefits of using a non one-dimensional skillbar.

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No, you wouldn't, but Arenanet would, as there goes about half their playerbase. It's not only them who would leave though. It would just be the final blow to a lot of players that are on the edge anyway, which, is a lot nowadays.
People use Ursan for a few things; titles, wealth, and getting to PuG as an 'unwanted' profession. Ursan as we've established reigns over DoA. Once those armbraces are worth nothing people will move on, anyone wanting to PuG there won't be able to because wealth is what drives the PvE playerbase. Recall those 117 banned for the Mallyx exploit; they knew it was wrong but they were driven by the easy wealth they could hoard. Now if everything slowly starts to drop in price what is there to motivate the players to play? With more and more people using Ursan it's becoming more and more people that are just going to give up and quit the game when there is nothing else for them to farm with that skill.

Personally I don't care about the economy but I know people in my guild do, and some of the people on my friend's list. They like others are driven by having wealth. Indirectly the skill effects how I play because if the people in my guild become less motivated to play I have less people to play with.
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Old Feb 23, 2008, 11:26 AM // 11:26   #104
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Quote:
Originally Posted by Abedeus
Uhm. Really? People that play mesmers usually look for challenging game, because they/we play a harder to use profession.

Btw: Just to experience how Ursan made all players using it unskilled - Yesterday I went with ursanway as a monk (because my only character with ursan is r6) and we died after 20 minutes. Why? After, with much pain, clearing chamber + graspings, we tried to kill terrorwebs. Guess what? THEY LURED NOT ONLY TERRORS, BUT ALSO TWO GROUPS OF AATXES!! We barely made it, although 3 of ursans died, one survived and we had an ele tanking one aatxe. I HAD TO USE REBIRTH TO REZ THEM -.- We killed remains, and they guess what... Someone took the Unwanted Guests quest and aggroed aatxes. 2 people left, after few seconds I did too.

Ursan is BAD for PvE and PuGs. It's just bad and deserves to die a worse death than ViM's.
simple dont pug..
join a decent guild and use whatever builds you want..
ursan didnt make bad pugs, they have always been there...
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Old Feb 23, 2008, 11:35 AM // 11:35   #105
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make the skill only usesalbe in GweN = fixed
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Old Feb 23, 2008, 11:41 AM // 11:41   #106
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Quote:
Originally Posted by bathazard
make the skill only usesalbe in GweN = fixed
O.o A pve skill that can't be used in PvE, Killing the skill entirely not the best idea imo.

Just accept it and if you don't want ursans then don't pug = fixed. The Others can do what they want, shouldn't be your business.

- Ganni
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Old Feb 23, 2008, 11:44 AM // 11:44   #107
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Quote:
Originally Posted by DarkGanni
Just accept it and if you don't want ursans then don't pug = fixed. The Others can do what they want, shouldn't be your business.

- Ganni
So, if other people steal, it shouldn't be your business. Okay, keep thinking this way until someone will rob your house.
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Old Feb 23, 2008, 11:52 AM // 11:52   #108
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It's funny before UB people cried about the lack of teamwork in game areas, that too many people h/h. Now, people team up and have fun in harder areas. Personally, I would trade UB for a full party of heros in a second. But then people would cry about the social aspect again. In other words, I think the same people are going to cry no matter what.
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Old Feb 23, 2008, 11:58 AM // 11:58   #109
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Quote:
Originally Posted by Abedeus
So, if other people steal, it shouldn't be your business. Okay, keep thinking this way until someone will rob your house.
comparing theft to ursan QFT

its a GAME
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Old Feb 23, 2008, 11:59 AM // 11:59   #110
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make ursan HM only lol...
i don't like it, its the worse skill eva!
but thats my opinion.
Nerf it, Nerf it now

Ursan Blessing,
for ten seconds you take half damgae
recharge 1hour

=gg
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Old Feb 23, 2008, 01:06 PM // 13:06   #111
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Gaile has already confirmed that req7 items still drop.

If you want something rare and valuable, try to find max req 7 items. Ursan blessing never grant that.
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Old Feb 23, 2008, 02:18 PM // 14:18   #112
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so... UB makes it impossible to find a party using a normal build at DoA unless you're in a party of guildies or alliance members? *tries to remember how it was before UB* oh, that's right, it was exactly the same except there weren't all the people using UB standing in the outpost.

And how many of those players who were in parties with their pre-selected builds would accept some non-guildie into their party who did not know the build and take the time to show them through the area? I can bet it's somewhere between 0 and 1.

On that basis, no more people would be learning how to do DoA and therefore render the area dead. You can't find pugs in a dead area, but you can find them in an area packed of people even if they are just using Ursan. I know what I'd prefer to see.

Ursan is a pro-pug skill. It's really that simple. If you think that's not true, then start explaning why you can't give PvE skills to heroes. And if it never worked as being a pro-pug skill then start explaning why professions that could previously not get into a pug group now can when running Ursan. If you can't handle a game where the developers try to promote people working together then I think those "elitist" should maybe resign from MMO's altogether.

The only thing I'm disappointed about is that they don't improve Raven or Volfen blessing to make them somewhat comparable to Ursan.
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Old Feb 23, 2008, 02:28 PM // 14:28   #113
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Sorry Ursan dosent make people more stupid than they really are, and people play mesmer in pve because they like pain.

Ursan also makes the game fun and fast. It kills stuff. Please dont ruin my fun.
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Old Feb 23, 2008, 03:04 PM // 15:04   #114
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Quote:
Originally Posted by Cargan
so... UB makes it impossible to find a party using a normal build at DoA unless you're in a party of guildies or alliance members? *tries to remember how it was before UB* oh, that's right, it was exactly the same except there weren't all the people using UB standing in the outpost.
Maybe you were extremely unlucky? I could get with each my pve character, even a mesmer, into a pug and play. DoA - nuker, BiP ranger. UW/FoW - ranger, monk, elementalist, mesmer, ritualist, paragon. I don't play deep/urgoz.

Quote:
Originally Posted by Cargan
Ursan is a pro-pug skill. It's really that simple. If you think that's not true, then start explaning why you can't give PvE skills to heroes. And if it never worked as being a pro-pug skill then start explaning why professions that could previously not get into a pug group now can when running Ursan. If you can't handle a game where the developers try to promote people working together then I think those "elitist" should maybe resign from MMO's altogether.
Too bad GW isn't a MMO. It's CORPG that was about skill>time. Guess what - I finished today 2 dungeons and a mission with Ursan within 3 hours, on hard mode - Sepulchre of Dragrimmar, Raven's Point and Destruction's Depths. During only the first one we died once (not all of us - 2-3 people), because we didn't take another big mistake in PvE - consumables. I could eat dinner with one hand and c-space + buttonmash with my other hand. Or read a book and play without looking at screen. Why? I don't need tactics with ursan, I don't have to think. Even pulling is not needed, thanks to the mass AoE knockdown each 10 seconds.

If you can prove me that Ursan didn't make game 100% time > skill, I won't bother you anymore with my moaning about it. But as for now, only people normally failing at game are defending it or those that are lazy and don't want a challenge.

edit: Forgot to tell - Currently, GW's pve is the least challenging in all of MMORPG's. I can give at least 5 other games that require more skill than GW does. Sadly, it wasn't true a year ago. Say thanks to EotN.
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Old Feb 23, 2008, 04:24 PM // 16:24   #115
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Quote:
Originally Posted by Abedeus
If you can prove me that Ursan didn't make game 100% time > skill, I won't bother you anymore with my moaning about it.
Quote:
Originally Posted by Abedeus
During only the first one we died once (not all of us - 2-3 people), because we didn't take another big mistake in PvE - consumables. I could eat dinner with one hand and c-space + buttonmash with my other hand. Or read a book and play without looking at screen. Why?
You already answered yourself. If you're looking for the real culprit of the insta win PvE, just go as far as consumables.
The only thing that ursan took out of the equation was coordination. It essentialy removed the hassle of going onto PvXwiki and getting a team build (a big plus for the uncoordinated pug, right?). And as far as killing the economy, it hasn't touched anything effectively except armbraces, which due to the whole duping event, were already feeling some heat. It's laughable to say how they are killing shard and ecto prices when you look at the amount of solo farmers who live in ToA, and have lived there for the last 2+ years.
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Old Feb 23, 2008, 04:30 PM // 16:30   #116
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so i'm back to the game after leaving since nov and this happens....

i go into GWEN to take a break for gvg/ha and people start asking for rank.... im like LOL?.... so the guy says i need r9+ for Norn farm... im like ok.... so i tiger the guy and he boots me... im like WTF i am r9... hes like no we are looking for r9+ ursan... T_T
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Old Feb 23, 2008, 04:37 PM // 16:37   #117
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Quote:
Originally Posted by llsektorll
so i'm back to the game after leaving since nov and this happens....

i go into GWEN to take a break for gvg/ha and people start asking for rank.... im like LOL?.... so the guy says i need r9+ for Norn farm... im like ok.... so i tiger the guy and he boots me... im like WTF i am r9... hes like no we are looking for r9+ ursan... T_T
You could meet phaggots in game long before UB.

*close thread.*
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Old Feb 23, 2008, 04:40 PM // 16:40   #118
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:S stop crying OMFG!
GW HAS NEEVVAH BEEN SKILLS>TIME FROM MORE THAN A YEAR!
Rank req. PUG are TIME>SKILL! i know many r8+ NOOBS and many R3-- GOOD GAMERS, and still they can not get higher rank just beacuse no one wants ppl with no or low rank, so yeah that makes it TIME>skill --> ppl that were there when game came out could easily find a pug as noone would want rank requirement, just coz ppl still don`t have them, SO URSAN IS NOT WHAT MADE THE GAME TIME>SKILL! more over u do not need time to get UB ?!
1 more u want challenge? then don`t use ursan.
NOONE said u have to use it, am i right?
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Old Feb 23, 2008, 04:59 PM // 16:59   #119
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ursan just sucks
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Old Feb 23, 2008, 04:59 PM // 16:59   #120
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Reflect, your post is hard to read.
It did used to be Skill>Time, you're just not viewing things correctly.

I've given up on arguments about removing Ursan from the game, because it will cause mass QQ on GW:EN not being worth it as thats one of the only reasons to buy GW:EN nowadays...

Also - UB made the game on PvE atleast 5x more Skills>Time than the majority of it already was.

GG bad Skill design.
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